Earlier this year I was in an Open Space workshop about teaching games. We chose the Definition of Done as a game subject and started brainstorming ways to illustrate its importance. It was harder than we anticipated. Ironically, we ran
Implementing the Definition of Done
In my early Agile days, we did not have a formal Definition of Done. We went by feel. If we were happy with the implementation from a design standpoint, if the story did what the Product Owner asked for, if